Exciting and original work, Anton D. Morris writes fast-paced philosophical character-driven fantasies with mythic worldbuilding. Learn about the Men, Djinn, and Angels series, or indulge yourself with the award-winning political fiction novel Exposed: Humanity Craves Power.

Game Board Squares

Return to Time Crystal Wars Guide

Time Crystal Tax: Pay 5 shards or 1 element for each time crystal held by your strong hold guards

Element Loss: Pay 1 element

Collect 2 shards:  Receive 2 shards from the game master

Spell Card: Draw one spell card

Battle Card: Draw one battle card

Djinni Rebellion: Flip your strong hold guards face down. They may collect no shards or fight duels. (See fixes)

Duel: Select an opponent to battle. (See Duel Rules)

Take an Ishim’s Detour: Move your piece to “Ishim’s Detour Battle Card” and collect 1 battle card.

Recruit a spy: Draw another spy from the djinn deck.

Power Reward: Collect shards and elements from time crystal taxes and angelic duel losses.

Go to Virtues Detour: Move piece to Virtues Detour, collect a time crystal.

Lost Reverse direction: Reverse directions (See fixes).

Djinni Blackmail: The game master must reveal at most, one spy in your network to your opponents. (See fixes)

Decommission djinni recruitment: Select a djinni from the decommissioned stack and add to your team.

Recruit from the djinni deck: draw a card and add to your team.

Duel Double Jeopardy: See instruction penalties double.

Virtues detour

Desertion: Return your non-immortal strong-hold guards to the djinni deck and reshuffle.

Post abandonment: Decommission one strong-hold guard (See fixes)

The golden path – For Level 2 or higher

Elite Espionage: You must reveal your spy, if it is on the board. Collect twice the reward; or, if your spy is not on the board, draw 2 from the djinn deck and make them your spies.

Battle a Cherubim 9: See Duels

Purge: Decommission all djinn guarding strongholds who do not belong to the race you command.

Recruit 2 from djinn deck: draw 2 cards from the djinn deck and place on your team.

Battle card sanction: return your battle cards to the deck.

Ishim detour – For level 1 or higher

Payroll: Pay half the value of your stronghold guards (round down for odd number totals).

Battle Ishim: See Duels

Djinni Betrayal: Return your spell cards or decommission a djinni.

Virtues detour – For level 1 or higher

Battle Virtues: See Duels

Battle Order of Powers: See Duels

Battle an Ophanim: See Duels